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Seminal VR Title Relevant As Ever

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With regular updates, DLC releases, and game changes since its launch, Beat Saber remains a child of the VR poster. Read the latest Beat Saber reviews for Quest 2, PSVR and PCVR.

Year of domination

It’s hard to underestimate Beat Saber’s impact on the VR industry. This was one of the early success stories of VR games and triggered the supersaturated market for VR rhythm games. After its launch in 2018, it has been in the limelight as follows. the A must-have VR game for headset owners, it has become one of the only VR-only titles to gain brand awareness in the broad gaming industry. As the starting point progressed, it was a good place to be there.

Perhaps even more surprising is that in 2022, four years after its release, Beat Saber remains dominant and has never properly declined from the zeitgeist. Although Meta acquired the studio Beat Games behind the game in 2018, Beat Saber will continue to be available on almost all major VR headsets, whether owned by Meta or not. It has consistently held an almost invincible position around the top of most VR store charts, as it has been done for several years in a row. With consistent free updates and paid DLC releases, you can now handle a wealth of content as well.

Beat Saber 2022 Review – – fact

platform: Oculus Quest, Quest 2, PC VR, PSVR
release date: Get out now
Developer: Beat game, meta
price: $ 29.99

Even skeptics will have to admit that BeatSabre is still the largest A VR game specifically aimed at more casual viewers in terms of availability, ubiquity, and awareness. However, since 2018, not only hardware advances, but also a solid understanding of VR design principles has changed significantly.

The standards are higher than ever, but how long has Beat Saber been holding up?

Surprisingly, the answer is. But before we get to the core, let’s cover the basics.

Defeat Saber

Easy to understand and difficult to learn

Beat Saber is an easy-to-understand core concept VR rhythm game. When set to music, the player uses two “lightsaber” (red and blue by default) to slice the block as it flies through space and towards the player. The block color (red or blue) corresponds to the lightsaber you use, and each directional arrow indicates whether you need to slice up, down, left, right, or diagonally. If you’re confused, think of Fruit Ninja … but with music. In VR.

The blocks are adjusted to the rhythm of the music. The more accurately you slice on time, the higher your score. If you slice consecutive blocks without mistake, a combo will be created. Missing blocks or making mistakes can reset the combo and cause it to get stuck and cause a level failure.

There are other twists-walls to avoid, unbeatable bombs, double blocks or cross-arm slices-but overall, it’s a conceptually simple game with a very high skill cap. The top players compete at an insanely high level, but anyone can play Beat Saber. With a wide range of music, modes and difficulty levels, it’s fun for beginners and experts alike.

Old genre, new platform, same feeling

Rhythm games are a popular game genre regardless of platform. However, Beat Saber not only runs the rhythm game metaphor well, but also shows an expert understanding of what creates a great VR experience. Especially 2018 is impressive.

Beat Saber’s gameplay is not only addictive, but also tactile. Every move you make is in perfect agreement with your expectations of how that action should be felt. In other games, actions don’t always match the virtual world. For example, if you hold your hand over a virtual wall and notice that your physical hand is passing through the virtual wall.

BeatSabre does not have such a disconnect. The slice block is designed as an essentially weightless action, so there is cohesiveness and responsiveness between the actual action and VR. Your brain never expects feedback from your actions, so everything feels just right.

This unresolved hardware issue (creating realistic feedback and resistance to action) can last for quite some time. By completely avoiding this problem, Beat Saber has established itself as a timeless experience, at least for the foreseeable future. Beyond generations of different hardware, Beat Saber is just as happy to play as it was in 2018.

Defeat Saber Multiplayer

Game mode, accessibility, modifiers

Compared to the launch, there are many that BeatSabre also offers. The music library has been greatly expanded (more on that later), but there are also a variety of entertaining game modes.

Classic mode is Solo. This is the standard highscore mode where you can play your favorite tracks with many optional modifier options. There is also a multiplayer mode, where up to 5 players can compete for high scores in either the public lobby or the private lobby.

Campaign mode exists technically, but feels ignored and postponed due to a complete overhaul. It’s not worth the time it takes than solo mode. Upgraded campaigns with better structure and some form of progress may be interesting (And probably on the way), But the fairly neglected state of existing campaigns is not exactly a big loss.

Beat Saber offers a wealth of accessibility options and gameplay modifiers that allow you to tailor your game to your needs and desires. You can enable different options to make your game easier, more accessible, more difficult, or completely different. This can add a lot of depth to people who confuse gameplay or meet specific needs.

There are also special 360 and 90 degree levels, where you can see the blocks bend in place as they come from different directions. It’s a fun gimmick, but nothing surprising.

Beat Saber Billie Eilish Music Pack 2_1920x1080

Vast library

Given how big the library has been since its launch, Beat Saber’s music selection should now be something for everyone if they’re willing to pay extra.

The humble beginning was just a small part of the original electronic track included at launch, composed by Beat Games co-founder Jaroslav Beck. New free tracks from Beck and additional original music are still updated from time to time, but Linkin Park, Fall Out Boy, BTS, Green Day, Lady Gaga, Panic! At Disco, there are Billie Eilish, Imagine Dragons, Skrillex and more.

Each pack has a unique feel, created perfectly to capture the spirit of the artist of interest. It makes each pack feel really handmade and brings the versatility that is highly needed throughout the library. The only downside for new players is cost. Adding DLC ​​to the cost of a base game can make things a little more expensive.

However, the expansion of BeatSabre’s music selection is also affecting consistency. Beat Saber player skill limits have increased dramatically over the last few years, as well as the style and variety of track mappings. Developers have evolved game mappings, but it’s clear that difficult labels (Easy, Normal, Hard, Expert, Expert +) can have completely different meanings from track to track. For example, what was considered an expert in 2018 feels like a walk in the park when compared to the Expert Map released in 2022.

Room for improvement

Other than actual gameplay, some of BeatSabre’s user experience is beginning to show age. The entire menu system (a large, flat floating panel with point-and-click cursors attached to each controller) might have been available in 2018, but now feels clunky and unintuitive. .. While there have been many innovations in the intuitive user experience of virtual reality, Beat Saber hasn’t kept pace.

The same is true for game visuals. Overall, the game looks great on most platforms, but it doesn’t feel like the best visual presentation possible, especially on Quest hardware. In other releases, Quest’s standalone hardware has reached its limits and delivers stunning visuals. It’s hard to believe that Beat Saber couldn’t do a little more to impress this era.

Indeed, the new DLC and OST releases have a much more visually interesting environment. But if anything, this only contributes to the sense of consistency mentioned above. Some levels look breathtaking, while others now look incredibly outdated and minimal.

All of these small issues are the result of the fragmented approach adopted by Beat Games, adding and modifying elements slowly but consistently. It’s an approach that has helped BeatSabre so far, but it’s starting to segment the game and make it feel like a cohesive package.

It’s great to see this dealt with, preferably with one big major update. Even BeatSabre2, the full version of the sequel, may be the best option to introduce some new elements and move existing players to legacy maps and DLC support while providing a sophisticated and thorough rework of the core game. Maybe.

Defeat Saber

Beat Saber Review 2022 – Final Verdict

BeatSabre remains an essential purchase for new headset owners. Even if the genre isn’t traditionally your style, the game retains such a respected place in the history of VR, remains fully relevant to modern viewers, and has the most intelligent VR design. Illustrates the sublime gameplay to prioritize.

Yes, some of the experience is starting to feel a bit outdated than ever, but otherwise it’s a very small complaint about what’s an original VR game. Nothing is more ingrained in the zeitgeist of virtual reality than Beat Saber. If you have a headset, you should give it a try. It’s as easy as that.

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Beat Sabre is available at Oculus Quest and Meta Quest 2Via PCVR vapor When OculusWhen PSVR..

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This review was primarily conducted on the Quest 2 version of the game, but applies to all platforms. What did you think of the Beat Saber review? Let us know in the comments below!

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