Expect an arcade experience
For those who missed it last time, Iron Man VR is essentially an Iron Man simulator, with dual hand repulsor controls and a unique storyline. You’ll spend a lot of time shoving around the landscape, blowing up robots, chasing leads, or even just roaming around a bit as Tony Stark.
All the same core gameplay is back and still works. As Iron Man’s hand he simply uses two separate VR controllers of his, the idea is genius. Because you can fly or shoot with either hand. Like many other VR games, you have to learn from scratch to get your bearings, fly as fast as you can, and shoot frantically while remaining accurate (and while something is chasing you). Thing.
Playing as Iron Man with an untethered headset is awesome
I learned the control scheme again and found myself flying quickly with both hands to get a faster thrust. Then I hovered and blew something up with both hands, taking out a flight mission with one hand and another enemy with firepower with the other. What makes the Quest 2 release so cool is the complete lack of a headset tether.Early in the quest experience you will be asked to rotate the analog stick Also Look around and turn in real life. On the Quest 2 it’s very easy to do that while standing in the middle of the room.
While using this version, I noticed less glitches this time. This is no doubt the result of two years of hindsight and patches.
If you have a viable VR headset Iron Man VR, it’s becoming one of the more “must play” games on the platform. It won’t surprise anyone right away, but there’s enough arcade goodness to push you through an eight-hour campaign with a few minor extras. hoping. Because there are a lot of possibilities for larger licensed VR games.