The Seven Deadly Sins: Origin recently dropped a brand-new trailer at Gamescom Opening Night Live, and I’m happy to report that it nails what makes this universe special. The never-before-seen footage showed off immersive combat and exploration that looks way better than most anime games even attempt. Watching Tristan wander through Britannia while Yuki Kaji narrates as Meliodas hits different when you know the backstory.
This is a dad who went through 3,000 years of Holy War, watched Elizabeth die over and over because of their curse, and finally earned the peace that Liones has now. Having the original Japanese voice actor handle the narration gives it this cinematic feel that makes the whole thing seem like a real continuation of Nakaba Suzuki’s world.
So the game’s coming out simultaneously on PlayStation 5 as the only console option, Steam, and mobile sometime in late 2025. Global pre-registration went live without the usual “Japan gets it first, everyone else waits” routine, which is great when you’ve got a franchise that’s sold 55 million manga copies worldwide. You can pre-register via email on their official website right now, though mobile pre-registration through the App Store and Google Play is coming later. And hey, you can already add The Seven Deadly Sins: Origin to your wishlist on both PlayStation.com and Steam if you want to stay updated.
The closed beta test sign-ups went live right after the Gamescom reveal, and players can now sign up for the upcoming CBT via the official website. This will offer a hands-on preview of gameplay mechanics, character interactions, and the game’s expansive environments before making any commitments. Details for CBT eligibility, regions, and timing will be announced soon via official channels, but you can register now for early access.
More About The Seven Deadly Sins
The combat system basically throws out everything you expect from anime games and builds around the relationships and powers that make The Seven Deadly Sins battles interesting. You know how Meliodas used Full Counter to bounce attacks back at crazy angles? Or when Ban’s Snatch ability let him literally steal an opponent’s speed mid-fight? These moves reflected who these characters are and their unique fighting styles. The Seven Deadly Sins: Origin draws inspiration from them to shape a combat system that feels both dynamic and true to the source materials.
The Seven Deadly Sins: Origin’s team mechanics work with four-character squads that you can swap between depending on the situation. Each hero can equip one of three different weapon types, and this completely changes their skills and special moves. If Tristan uses Dual Swords, he attacks faster with rapid combos and can drop meteors from the sky. Switch to a Greatsword, and he hits harder but slower, with a devastating linear attack that pushes enemies back.
The Combined Attack system creates spectacular moments when certain heroes team up. Pair Howzer’s tornado with Guila’s flames, and you get a fiery tornado with enhanced damage and special effects. These combinations reward you for understanding character relationships and experimenting with different team compositions.
Tristan Opens Up New Possibilities
Choosing Tristan as the main character was smart because his story opens doors that no other character could. This kid has Meliodas and Elizabeth as parents, which means he got their incredible combined powers plus freedom from that brutal 3,000-year curse they endured. His parents went through endless cycles of death and rebirth, but Tristan was born after all that cosmic punishment finally ended.
His mixed demon and goddess heritage creates power combinations that don’t exist anywhere else in the canon. Meliodas channels pure demonic energy through his Demon Mark. Elizabeth wields goddess grace with healing and devastating Ark attacks. Tristan should combine both sources into entirely new forms of magic we’ve never seen.
The power scaling gets wild when you consider the mythology. Meliodas as the Demon King’s eldest son could reshape landscapes. Elizabeth as a reincarnated archangel could challenge the Ten Commandments directly. Their son’s potential could exceed both parents, but that comes with the emotional weight of potentially surpassing everyone who raised him.
Exploring Post-War Britannia
Netmarble developed The Seven Deadly Sins: Origin as an original story with expansive open-world gameplay that’s inspired by the anime and manga we all love. You’ll run into familiar faces like Meliodas, Elizabeth, and Ban mixed in with brand new content, all wrapped up in this rich 3D anime visual style that actually looks like the source material instead of some weird interpretation of it.
Each location connects to pivotal story moments while supporting new discoveries. The trailer’s environmental storytelling suggests these places reveal their histories through visual design and hidden details that reward deep franchise knowledge. Chosen by the “Book of Stars,” Tristan’s unique nature as someone bridging light and darkness could unlock areas other protagonists couldn’t access.
Ready To Enter Britannia?
The Seven Deadly Sins: Origin is shaping up to be the anime game adaptation we’ve been waiting for. With the closed beta launching soon and Tristan’s story finally getting the treatment it deserves, now’s the time to get involved. After a wave of trailers across major gaming events, the game is set to appear again, this time at Tokyo Game Show 2025 in September. Its steady rollout across top global showcases is gradually building hype and putting it on more players’ radars.
Sign up now for the Closed Beta Test and be among the first to experience The Seven Deadly Sins: Origin. Global pre-registration is also open, so register today to secure your spot in post-Holy War Britannia.
You can also follow them on YouTube, X (Twitter), join the community discussions on Discord, and check out their Facebook page for exclusive content and behind-the-scenes looks at development.
The kingdom of Liones is waiting. Your adventure with Tristan begins now.