Bloodborne is sure to go down in history as one of the most bittersweet PlayStation games of all time. A dark fantasy RPG that many consider to be FromSoftware’s magnum opus, Bloodborne is inexplicably landlocked on the PlayStation 4, despite rampant consumer demand for either a PC port, next-gen update, or remaster/remake.
FromSoftware’s specific brand of unsettling art design, music, and worldbuilding come together to make Bloodborne a masterpiece of action-adventure storytelling. Set in a world that is decidedly distinct from the likes of Dark Souls and Elden Ring, the Gothic, Lovecraftian nightmare is replete with nuanced visual style: from the cluttered cobblestone streets of Yharnam to the incomprehensible and grotesque lands of the Nightmare Frontier, Bloodborne is a consistent, unforgettable, and horrifying feast for the eyes. Its raw artistry can compete with just about any game coming out in the 2020s, but its poor framerate and low resolution are unfortunate warts that hold it back, so Sony should take the opportunity to give it a much-needed facelift on the recently unveiled PS5 Pro.
The PS5 Pro: Another Shot at Bloodborne
A Bloodborne Remaster Is Long Overdue
Plenty of ink has been spilled about the possibility of a Bloodborne remake or remaster, to the point where the arguments are getting a bit long in the tooth. Whether Sony, Bloodborne‘s publisher, is being held back by licensing, technical, or financial constraints, it seems like Bloodborne has been all but abandoned, which is baffling to fans who consider it some of FromSoftware’s best work. Hopes for a proper Bloodborne sequel are dwindling, especially given FromSoftware’s apparent allergy to sequels, but the 2015 hit deserves a bit of love.
Something similar to the Bluepoint remake of Demon’s Souls isn’t necessary, and would arguably be a bad route to take—again, Bloodborne‘s art style holds up remarkably well. Rather, a solid, thoughtful remaster of the game, offering a higher, more consistent framerate, better resolution, and maybe even some fancy visual effects like ray-tracing, could make it more palatable to modern audiences. The goal should be to elevate what the original already offers, not reinvent it or fix what isn’t broken. Luckily, the new features of the PS5 Pro could do exactly this.
Bloodborne and PSSR Could Be a Match Made In Heaven
PlayStation Spectral Super Resolution, or PSSR for short, is Sony’s response to AI upscaling tech from GPU manufacturers like NVIDIA and AMD. In theory, PSSR should help more games reach and maintain higher FPS without sacrificing image quality. Since 60FPS is a consistent demand among Bloodborne fans, Sony ought to leverage PSSR to get FromSoftware’s cosmic horror opus up and running at a higher speed.
Through PSSR, Bloodborne on PS5 Pro could overcome its FPS struggles and hold its own against newer games, looking better and feeling smoother. Of course, this wouldn’t be the ideal solution—players have been begging for Bloodborne on PC for years—but it would be better than nothing. More importantly, such a decision could lead to further Bloodborne content down the road.
A full-fledged Bloodborne 2 still seems like a pipe dream, but perhaps the powers that be would grasp the full magnitude of the Bloodborne community’s fervor if the game were to get the PSSR treatment. In other words, revitalizing Bloodborne with 60FPS and higher framerates through PSSR upscaling could breathe new life into the game, drawing in new fans and paving the way for the much-demanded Bloodborne PC port, or at least a proper PS5 remaster.