Can’t Stop Won’t Stop is the final side quest in Final Fantasy 7 Rebirth, not to mention one of the most difficult. Completing it requires players to set high scores in several Gold Saucer mini-games and also beat a familiar face in a few grueling one-on-one competitions.
Final Fantasy 7 Rebirth Chapter List
Understanding how many chapters there are in Final Fantasy 7 Rebirth can make it a lot easier to gauge how much progress one’s made.
Those who do complete Can’t Stop Won’t Stop will unlock the My Job Here is Done Trophy, which many consider to be one of the hardest Final Fantasy 7 Rebirth Trophies to obtain. They’ll also gain access to new characters for a couple of the mini-games and a brand-new piece of Materia to play around with.
How to Start the Can’t Stop Won’t Stop Side Quest in Final Fantasy 7 Rebirth
Before players can start the Can’t Stop Won’t Stop side quest they will first need to complete every other side quest in Final Fantasy 7 Rebirth and also emerge victorious from the big Musclehead Colosseum fight in the game’s twelfth chapter. Once they’ve done so, they’ll be able to accept the job via the Costa del Sol Community Noticeboard, after which, they can speak to the Shinra Middle Manager at the Gold Saucer to get the ball rolling. To complete the side quest, they’ll need to beat his scores in five Gold Saucer mini-games and then take him on in a round of 3D Brawler.
Players can tackle the Chocobo Races, Galactic Saviours, G-Bike, and Musclehead Colosseum challenges in any order they like. However, they’ll only be able to challenge the Ultimate Party Animal to a round of Queen’s Blood after beating his G-Bike score and must complete all five mini-games before they challenge him in 3D Brawler.
How to Beat the UPA’s High Score at the Chocobo Races
The Beat the UPA’s High Score at the Chocobo Races objective requires players to best the Shinra Middle Manager in a 1v1 Chocobo race. This is arguably one of the easier objectives, particularly for those who already have a good grasp of how Final Fantasy 7 Rebirth‘s Chocobo racing mini-game works. The main difference here is that the course is a bit longer than the ones players will be used to and requires a lot more drifting to successfully navigate. Players will also need to avoid getting too close to the UPA while he’s glowing red, as doing so will result in them getting stunned. Other than that though, players can just focus on collecting boosts and dodging Tonberry gates as they usually would.
How to Beat the UPA’s High Score in Galactic Saviors
Beating the UPA’s high score in Galactic Saviors may require a little bit of practice, but shouldn’t prove to be difficult once players understand how their final score is calculated. Destroying every unit in a squad will result in a Squad Kill bonus, so players should focus on doing this. Though performing barrel rolls can result in near miss bonuses, it also uses up the ship’s energy, decreasing the amount of Proton Bombs that can be used. As such, players should prioritize using Proton Bombs over performing barrel rolls, as doing so will generally yield more points. It’s also a good idea to refrain from using restorative charges until the last possible moment, as points will be awarded for each charge that players have left at the end of their run.
How to Beat the UPA’s High Score in G-Bike
Beating the UPA’s G-Bike score can seem daunting at first, but with the right strategy, it’s actually relatively straightforward. Players should prioritize collecting the blue G emblems, as these will add points to their score as well as refilling Cloud’s energy meter. They’ll also want to save the Spinning Slash attack for moments when a large number of enemies all appear at once. There are two or three points in the course where this happens, so it’s good to have a Spinning Slash ready and waiting. Other than that, players just need to pay attention to the proximity indicators letting them know when an enemy is coming up behind them, as doing so will allow them to take out enemies as they pass rather than having to chase them down.
How to Beat the UPA’s High Score in Queen’s Blood
Those hoping to beat the UPA at Queen’s Blood should build a deck that attacks on two different fronts. When combined with a bunch of replacement cards, Tonberry King is pretty OP as it has a relatively low draw cost and grows stronger each time a friendly card is destroyed. Players may also want to consider pairing Dio with Loveless, as this combination can yield a lot of points when used correctly. Just about any viable Queen’s Blood deck will work here, but players will need to keep the effects of the Ultimate Party Animal card in mind. When this card is in play, the loser of a row’s score is added to the winner’s, so if players know that they’re going to lose a row, it’s better to flood it with low-scoring cards so as to minimize the benefit to the UPA.
How to Beat the UPA’s High Score at the Musclehead Colosseum
Of the five Musclehead Colosseum battles, players only really need to worry about two: the second, which sees the party square off against an army of Tonberries, and the fourth, which features two Jokers and a Gigantoad. Players can turn the Tonberry fight into a walk in the park if they equip the whole party with Safety Bits or Karmic Cowls, as these allow party members to survive instant death attacks. As for Round 4, players should focus on evading the Jokers’ Soul Sucker attacks and targeting the Gigantoad’s tongue. Those having trouble with other rounds should consult the enemy intel above for information on weaknesses and resistances and how to pressure and stagger each enemy type.
- Round 1: Gigantuar x2 (no elemental weakness)
- Round 2: Tonberry x10 (no elemental weakness)
- Round 3: Ember Zu x1 (weak against Ice attacks)
- Round 4: Gigantoad x1 (weak against Ice attacks) & Joker x2 (weak against Wind attacks)
- Round 5: Ironclad x1 (weak against Lightning attacks)
How to Beat the UPA’s 3D Brawler Challenge
After beating all of the other challenges, players will need to defeat the UPA in a round of 3D Brawler. This is by far the hardest part of the Can’t Stop Won’t Stop side quest, even if players use pause buffering to make things easier. For those unaware, pause buffering is where players repeatedly pause the game so that they can see what’s about to happen next and plan their response accordingly. In this case, players can use this method to determine what the UPA’s next attack is going to be and then prepare the input needed to dodge. A lot of other sites recommend that players spam the input in question, but it’s better to hold the appropriate dodge input and then unpause the game, as doing so will trigger it on the first possible frame.
Even with this method, though, players will need to understand what each of the UPA’s attacks looks like. Some are quite distinct, but there are a handful that look nearly identical to one another, with only a few subtle differences. Players should study the images above and compare them to the one on their pause screen, paying close attention to the positions of both of the UPA’s arms and whether or not they are bent or straight. With a little bit of practice, they should get pretty good at determining which type of punch the Shinra Middle Manager is about to throw, which will in turn make dodging them consistently a lot easier.
As with other 3D Brawler opponents, the Shinra Middle Manager will occasionally perform combos. Thankfully, he only has two possible punch combinations, both of which are pre-determined, allowing players to figure out which combo he is using by studying the first punch. However, even knowing which inputs are needed in advance, dodging these combos can be pretty tricky due to the timings required. If players flick their sticks too early or too late, Cloud will block the next punch instead of dodging it; depriving players of their chance to punch back and increasing the UPA’s limit gauge a little in the process. As such, players should wait until the UPA has finished winding up the punch before attempting to dodge. In other words, wait until the exact moment that his punching arm is about to start moving forward toward Cloud.
How to Dodge UPA Combo 1
- Right Stick Down │ Right Stick Up │ Right Stick Right │ Right Stick Up
How to Dodge UPA Combo 2
- Left Stick Down │ Left Stick Left│ Left Stick Up│ Left Stick Left
Can’t Stop Won’t Stop Rewards
After beating the Shinra Middle Manager 3D Brawler fight, Cloud will be crowned the Ultimate Party Animal and the quest will come to an end. As a reward, players will receive an orb of Gambler Materia, 10 Party EXP, and 2,900 EXP. They’ll also unlock Sephiroth as a 3D Brawler opponent and the My Job Here is Done Trophy, which is awarded to those who complete every side quest in Final Fantasy 7 Rebirth. This is in addition to all of the other rewards and prizes that players unlocked along the way, including the Ultimate Party Animal Queen’s Blood card, the Mecha-Chocobo, and various Johnny’s Seaside Inn collectibles.
Final Fantasy 7 Rebirth
- Platform(s)
- PlayStation 5
- Released
- February 29, 2024