- Ubisoft’s recent releases, Prince of Persia: The Lost Crown and Assassin’s Creed Mirage, show that smaller-scale games can hold just as much value as large-scale open-world titles.
- While large-scale games offer more content, the value is decreased when the content feels repetitive and dull to play.
- Prince of Persia: The Lost Crown, despite having less content, hooks players with its excellently-paced gameplay and story.
The video game landscape is more diverse than it ever has been before. Massive AAA open-world action/adventure games, 30-hour narrative-focused titles, and smaller-scale Indie games all have their own special place in the gaming ecosphere, co-existing with one another to deliver experiences suitable for all types of players. And while Ubisoft tends to deliver sprawling 100-hour epics, Prince of Persia: The Lost Crown and Assassin’s Creed Mirage prove that the studio doesn’t need to put all its eggs into one basket.
Coming in at around 20-30 hours each, Prince of Persia: The Lost Crown and Assassin’s Creed Mirage are far from small video games, but they are considerably shorter than most other recent Ubisoft releases, with the likes of Assassin’s Creed Valhalla taking players 60 hours just to complete, and well over 100 to complete. But while a grand 100-hour epic can feel like players are getting more bang for their buck, games like Prince of Persia: The Lost Crown and Assassin’s Creed Mirage show that there’s still a lot of value to be found with smaller-scale adventures.
One Prince of Persia: The Lost Crown Enemy Channels Bloodborne and Metroid Dread
Prince of Persia: The Lost Crown wears its influences on its sleeve, and there’s one enemy that seems to channel both Bloodborne and Metroid Dread.
AC Mirage and Prince of Persia: The Lost Crown Show Not Every Game Needs to be Massive
Bigger Used to Mean Better in the Gaming Space
In the early days of video games, the size of a title was often an indication of its value. The more levels, mechanics, and playable characters a game had, the more likely it was to be a hit. As gaming technology continued to improve throughout the 1980s and 1990s, this only became more true, with large-scale video games with high production values being all the rage. This became even more prevalent in the mid-2000s with the advent of the open-world genre, with many players and developers believing an open-world to equal the best value for money.
Ubisoft jumped aboard the open-world bandwagon immediately, with Assassin’s Creed and Far Cry being its two primary large-scale franchises. While there have been several great large-scale Ubisoft games over the years, the overabundance of them has left the open-world genre feeling a little bloated. While a 100-hour-long Assassin’s Creed title undoubtedly offers great value for money, that value is decreased massively when the 100 hours of content feels repetitive and dull to play.
Smaller-Scale Games Can Have Just as Much Value
While Ubisoft isn’t going to stop releasing large-scale open-world games anytime soon, its two most recent releases have shown that its smaller-scale games can actually hold just as much value, if not more so. Released in October of last year, Assassin’s Creed Mirage was the return to basics that fans had been asking for. While it certainly wasn’t perfect, Assassin’s Creed Mirage proved that there’s a strong desire for a return to the franchise’s simpler roots, and in this instance, a shorter length actually benefited the game greatly.
The recently released Prince of Persia: The Lost Crown has seemingly been a similar success story for Ubisoft. After trying and failing to pivot the franchise to go open-world back in the early 2010s, Ubisoft put Prince of Persia on ice, and now, 14 years later, it’s back and better than ever. A smaller-scale 20-30 hour adventure, Prince of Persia: The Lost Crown technically has less content than a huge game like AC Valhalla, but its excellently-paced gameplay and story will hook players much more intensely.
Prince of Persia: The Lost Crown
- January 18, 2024
- Ubisoft Montpellier
- Action , Platformer , 2D